The wand
Item Campaign 2Imported from Scabard, not yet reviewed
Once per day you can point the wand at a person or a place
Wand of Random Magic: This wand appears to be a regular wand, but it is infused with chaotic, unpredictable magic. Once per day, the user can target a creature or an area and roll a d100. A random spell from the following table is cast, potentially affecting the target positively or negatively. The wand has 7 charges and regains 1d6+1 charges daily at dawn.
1-4: Cure Wounds (2nd level) 5-8: Magic Missile (3rd level) 9-12: Ray of Enfeeblement (2nd level) 13-16: Hold Person (2nd level) 17-20: Aganazzar's Scorcher (2nd level) 21-24: Haste (3rd level) 25-28: Slow (3rd level) 29-32: Polymorph (target becomes a Giant Ape) 33-36: Polymorph (target becomes a Tiny Cat) 37-40: Blight (4th level) 41-44: Confusion (4th level) 45-48: Wall of Force (5th level) 49-52: Geas (5th level) 53-56: Disintegrate (6th level) 57-60: Chain Lightning (6th level) 61-64: Prismatic Spray (7th level) 65-68: Finger of Death (7th level) 69-72: Power Word Stun (8th level) 73-76: Sunburst (8th level) 77-80: Heal (6th level) 81-84: Greater Restoration (5th level) 85-88: Teleport (7th level) 89-92: Holy Weapon (5th level) 93-96: Roll twice, ignoring results of 93-100. 97-100: Roll three times, ignoring results of 93-100.