Items and vehicles
Relics, weapons, contracts and ships, with whoever holds them now.
- An Orc Philosopher's Cogitations A book of gloriously wrong orcish natural philosophy, sold in Hanging Suncloud.
- Anstruth Harp One of the legendary instruments of the bards, played by Phantom.
- Armistice Olaf's six-barrelled pistol with a net launcher and an EMP grenade, made by Enoch the Weaponsmith of Luggard Dror.
- Armor of the Golem A magic item from campaign 2.
- Bad News Cirella's +3 firearm.
- Bedlam Braggum's artifact greataxe, which strikes like cracking thunder and tears the Weave open on a critical hit.
- Bigby: Life of a Henchman A famous wizard with many spells named for him. This treatse is a draft discussion on charms and servitude as a means to make friends and co
- Boots of Still Boots Wraith earned by stealing for Thaddeus Gromsler.
- Boots of the High Ground A magic item from campaign 1.
- Brad (Bones of the Deep Places) Rainclaw's necklace of ancient, damp, humming bones, through which he calls the Rat Militia to shield his friends.
- Bralmur's Folding Boat A folding boat, the box that unfolds into a vessel, refitted to sail as a spelljammer.
- Broomstone The levitating mineral that lifts Duskmere's airships, mined at Branestone.
- Broomstone (book) A book about airships written by goblins, who have no idea how airships work
- Celestia, Crusader of the Oaken Ancients The Fatemakers' airship, crewed by orcs.
- Cloak of Cannibalistic Resistance A magic item from campaign 1.
- Counselor's Code Binkette's living codex of guidance, which grows with his counselling and gave him three lives.
- Crystal Ball of Telepathy Daxon's scrying orb, through which he can speak mind to mind and plant a suggestion.
- Dragonsbane Glass Mask Bralmur's draconic glass mask, which works as the Mask of the Dragon Queen: the five chromatic dragon masks joined as one.
- Elrithiens research journal A research journal laying untouched for milenia on Mechanus
- Gold Canary Figurine of Wondrous Power Ebony's pocket-sized gold canary statuette, which becomes a giant rideable canary or, in desperate need, an adult gold dragon.
- Gond's Airfoil Wings Cirella made for Braggum.
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Gore Master - Grobnak's Juicing Stick A green, yellow-splotched stick from Grobnak's collection that turns fruit, and enemies' innards, into juice; paired with an Alchemy Jug.
- Horn of Beckoning Death A small dragon's horn glowing with hellish light that calls a spreading crimson cloud of death; Kael kept it in his bag of holding.
- Illusionist's Bracers Keso's bracers, which let him cast a cantrip twice in one turn.
- Jacket of Useful Things Xosomasaux's wool-lined denim jacket of pockets, which produces any cheap item, with a city of refugees living in its extradimensional depths.
- Journey on the Deep A Book found in The Bazaar
- Last Rites Bragg's cursed, sentient onyx greataxe, left in the Thrice Scarred's cell.
- List of Contracts Held by the king in yellow. some of these have been destroyed
- Menu Card
- Moon Sickle Ebony's +2 silver-bladed sickle that glimmers with moonlight and strengthens his healing.
- Morgaine's Battle Balloon Morgaine's flying ship, a battle balloon.
- Mossy Mass of Bisporus A magic item from campaign 1.
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Mysterious message A letter found , somehow related to Lord Cedric. - Obsidian Flint Dragon Plate Bralmur's armour, made from Sim's black dragon scales.
- Obsidian Skull a skull, tribute ot Myrkul, carved from the obsidian in which the Nethershaper was transmuted.
- Ogre, I A Book found in The Bazaar
- Orb of the Faithful Opalescent orb taken from the sunken temple.
- Paige Scribble's spellbook, which came alive in the first session of campaign 2.
- Plate of the Calamity Cirella's fire-proof plate, which burns back at attackers and lifts its wearer from unconsciousness in a blast of healing flame.
- Potion of Ice Breath A magic item from campaign 1.
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Protocol Beta -
Protocol Delta -
Protocol Kappa -
Protocol Mu -
Protocol Nu - Protocol Omicron
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Protocol Sigma -
Protocol Theta an arcanomagic scrubbing system leveraging engineered beasts to cover up the actions of The Eightfold. - Pyremaul of Helm Fiery maul of Helm, passed to Bralmur by his one-armed uncle.
- Ring of Shared Suffering A magic item from campaign 2.
- Robe of the Archmagi The legendary robe of the archmagi, worn by Morgaine.
- Rock of Goblin A magic item from campaign 1.
- Ruin's Wake Weapon Braggum gained in July 2020.
- Salmon of Knowledge Man-faced fish from Rillachor, now Uldrick's therapy fish.
- SCFS Crossbow A magic item from campaign 2.
- Semi-Darkness A trashy romance novel
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Shards of Obsidian fractured and scattered parts of the Nethershaper, moved across the continent after the Calamity. -
Soul Passenger list -
Spectral Delight - Spire of Conflux Ebony's druidic staff, an artifact that grew from a staff of fire into a focus of summoning that can, at the height of its power, channel 10th-level spells.
- Staff of Thunder and Lightning Kael's +2 quarterstaff of thunder and lightning.
- Star Scorpion Command Node Bracelet of rings taken from a skeleton in Rillachor, bearing the Star Scorpion Guild's sigil.
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Starshadow Mantle - Stephen Amber A book bout the adventures of a wizard.
- Stephen Amber II : Electric canoe A book from the Rookfall archive .
- Stephen's Record of Infernal Spells Fiendish book of King in Yellow contract imagery that Uldrick saved from the Low Lantern flood.
- Storm Boomerang A thunder-charged boomerang that Phantom kept in his bag of elemental air.
- Tear of Chaos Morgaine's wild-magic ring: it sharpens his spells, adds elemental force, saps his victims' speed, and can seal a planar tear.
- The Apex the flagship of Creatis, a black obsidian hardwood dreadnaught resplendent with carved dragon motifs
- The Arbiter's Last Whisper
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The Archives Defiance - The Bag of Elemental Air Phantom's pouch of Elemental Plane of Air, a small extradimensional air node where he kept his Storm Boomerang.
- The Balance Daxon's crooked bone staff, inlaid with woods of many colours, that wards its bearer, curses foes against healing and explodes if broken.
- The Binding Book a book written in prose that will attempt to force the bearer to read it. it is a release spell for Thekallan The Vigilent
- The Branch The Citadel's relic branch of the World Tree, which Uldrick enhanced into the World Branch with residuum glass taken in Rillachor.
- The Carrion Watcher A small, corruption-veined owlbear skull that turns on its cord as if listening; Taz'Or Ka's signature item.
- The Chest Of Great Treasure The macguffin, a chest that stores the tuning fork for planar travel to the nine hells.
- The Confidant
- The Cordata Transit ferry between Luggard Dror, Reefwatch, the Chitin Isles dig and Vistas Landing.
- The Damaged Scrying Orb A broken orb that weakens the walls between the Material Plane and the Feywild, coveted by Duhm.
- The Dark A novel told in the form of a diary about a dragonborn who fought through the underdark
- The Deathwalker's Ward Wraith's studded leather, attuned to resist the damage type he chooses.
- The Digitata The second Reefwatch ferry, captained by Mabelle 'One-Tooth' Mendenhall.
- The Dimensional Cube a trasnportation device stolen from the unseelie Court.
- The Dreadnought of the Undying Sun Duhm's castle-tall war construct, radiant and necrotic at once, built to corrupt the land and bend the Weave towards undeath.
- The Elemental Compass
- The Fate Maker's Stand
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The Flare of Lathander - The Fork of Bees Braggum's gold-and-black striped fork: yell "BEEEEES!" and a swarm arrives.
- The Genesis Machine This manual describes the machine located in The Nascent Fields that is powered y the Soul Luxon
- The Gloaming Enigma, Shroud of Ignorance Phantom's cloak, which swallows part of a hostile spell and spends the stored power as lightning.
- The Golden Envelope The Baron's sealed King in Yellow contract, stolen and recovered at the Ember Parlour gala.
- The Golden Lion A relic in the reliquary of the Temple of Waukeen at Midzen Id.
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The Hand of the King in Yellow The mummified left hand of the King in Yellow, the only thing that can end his contracts; Olaf grafted it on and built it into his thunder gauntlet. - The Hurricane Ship captained by Faye "Zigzag" Acheron, hired by the Fatemakers.
- The Intervention A Chinese style treasure ship, kitted out for capture of creatures.
- The Iron Recluse Cirella's poisoned mace; whatever it kills bursts into spiders.
- The Magic of Cartoons
- The Named Road A magic item from campaign 4.
- The Olivette Brother Oils' tiny hand-held keyboard, crowded with the symbols of countless faiths, whose healing arrives with an infernal flourish.
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The Rex The flagship of the braglands, currently trashed and run ashore on an unknown island. - The Rosary A mechanism by which Jorim the tinkerer tracks their allies
- The Sceptre a cargo vessel
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The Seven Journals of Mechanus Seven metal-leaved journals of Rillachor's engineering clans, recording the Great Evaporation, the Necessary Wildness and the last Star Scorpion ship; found by Slick. -
The Shattered Earth and Sacred Tombs: Chronicles of the Eastern Dottenland and Northern Burg - The Soul Luxon A powerful artifact that enables the transferance of souls via the machinery in The Nascent Fields.
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The Source Divine artefacts that anchor the Divine Gate; the MacGuffins of campaign 3. - The Starcaller A meteor-calling wand the Fatemakers owned.
- The Starfeather Cloak Scribble's deep purple cloak of stars and golden feathers, the final form of the Starlight Cloak.
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The Starlight Cloak This deep purple cloak is hemmed with a silver lining that radiates into starburst patterns around the head and arms. When in darkness, tiny - The Tears of the Tanarukk A trash rommance novel about a love affair between an orc chieftan and a succubus
- The Undercommon notebook notes from Meridana to Clef
- The Veil of Letherna The perpetual shadow over Rookfall, raised by the drow magician Letherna and sustained by blood sacrifice.
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The Visor of Fathoms A black metal and glass aparatus - The wand
- The Wand Of Orcus
- Titan of the North Ice Braggum's giant's glove: it sets the wearer's Strength to 26, lets them batter down structures, and swells them to giant size once a day.
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Veneficium Dux a strange black medallion that radiates magical energy. - Vestments of Shared Grace Brother Oils' travelling-priest robes, stitched with the symbols of four gods and heavier than cloth should be.
- Vigil
- Wandercaps A magic item from campaign 1.
- White Rod of Loviatar Wraith's rapier, hilted in a cultist's face, which grew with relics of Loviatar.
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