The Arbiter's Last Whisper
Item Campaign 3Imported from Scabard, not yet reviewed
**Vestige: The Arbiter's Last Whisper
To the un-attuned eye, this dagger presents itself as a piece of exquisite craftsmanship. Its blade is highly polished, resembling the finest quality steel, and the handle features delicate scrimshaw, suggestive of magical properties. However, upon attunement, the dagger reveals its true nature to the attuned, and those with keen enough senses to notice.
It transforms into an object of ominous beauty: the blade appears to be made of a writhing necrotic black sludge, constantly in motion with shadowy tentacles undulating across its surface. The handle is inscribed with apocryphal runes that pulse with an eerie, otherworldly energy. This unsettling form is visible to those with true sight or devil's sight, hinting at the dagger's deep connection to the dark and forbidden aspects of necromancy. The transformation signifies the bond between the attuned wielder and the ancient, arcane secrets the dagger holds within. The Moist slap of tentacle on the void acompanies any use of the magical abilities**
Initial State:
- Harvest of Shadows: Gains 1 charge when a creature dies within 30 feet, up to 3 charges. Charges reset at dawn.
- Manipulate the Veil: Expend a charge to gain advantage on the wielder's next necromancy spell, or impose disadvantage on a target's saving throw against one of the wielder's necromancy spells.
- Necromancer's Insight: Allows the wielder to cast "Detect Undead" once per day without using a spell slot.
- Pact of the Reaper: As a bonus action, the wielder can stab themselves or a willing ally with the dagger, dealing 1d4 damage. In return, they gain a bonus to AC equal to the damage dealt for 1 round.
Awakened State (Trigger: Significant necromantic use):
- Increased Harvest: Holds up to 5 charges.
- Shield of the Grave: The wielder and any summoned undead gain resistance to one of the following (chosen each dawn): Cold, Fire, Poison, Thunder, Lightning, Acid, Necrotic, or Radiant.
- Enhanced Pact of the Reaper: The AC bonus now lasts for 1 minute.
Exalted State (Trigger: Major necromantic achievement):
- Endless Harvest: Holds up to 7 charges.
- Master of Necromancy: The wielder gains a +2 bonus to spell attack rolls and spell save DC.
- Aura of the Reaper: As a reaction, release all charges for an aura of necrotic energy, dealing 1d6 necrotic damage per charge to all creatures within 15 feet and granting temporary hit points equal to the total damage dealt. Used once per long rest.
- Ultimate Pact of the Reaper: The AC bonus applies to both the wielder and the ally (if applicable) for 1 minute.