Campaign 3 2023-10-18 to 2026-01-28
The Twilight Anarchy
The party
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Binkette
Binkette Hutch, harengon Eloquence bard and Archfey warlock of Shoshana, a failed merchant turned school guidance counsellor with twenty spouses and seventy-four stepchildren; a campaign 3 PC.
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Kael Sunstrike
Kael Sunstrike of the Unbroken Light, Lord of the Hunt: human monk of the Long Death from Shade Hollow, raised under his family's debt to the Nocturnal Loom, and now leader of the Feywild's Wild Hunt; a campaign 3 PC.
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Ono Palevo
Alchemist who worked at Cato's Apothecary, wearer of the Starshadow Mantle; a campaign 3 PC.
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Reid Ransom
Celestial-touched scion of the Ransom family and follower of the Infinite Scroll; a campaign 3 PC.
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Thoren Blackthorn
Farmer and necromancer of Shade Hollow; a campaign 3 PC.
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Aniketos
Human cleric of the Vigil's Custodians and champion of the Raven Queen; a campaign 3 PC, disintegrated by Thoren in July 2025 after a myconid curse took him.
The story
Real dates: campaign brief released 2023-07-27, session 1 on 2023-10-18 (C3 · Wednesday 18 October 2023 · Shade Hollow), final set piece 2026-01-21 (C3 · Wednesday 21 January 2026 · The Battle with the Harsh), epitaphs 2026-01-28 (C3 · Wednesday 28 January 2026 · Epitaphs).
In-world: starts on 1 Evening Star 1040 PC, in Shade Hollow on the border of Potenxia (the former Dottenland) and The Burg. The calendar holds a campaign 3 reminder dated 1046 PC.
Party:
- Binkette
- Kael Sunstrike of the Unbroken Light, human monk of the Long Death, now Lord of the Hunt
- Ono Palevo
- Reid Ransom
- Thoren Blackthorn
- Aniketos, human cleric of the Vigil's Custodians, who joined in December 2023; on 2025-07-23, after a myconid curse took him, Thoren disintegrated him
- Binkette Hutch is a harengon Eloquence bard and Archfey warlock of Shoshana with three lives from his Counselor's Code; Thoren's necromancy made his brother a zombie
- The party started at level 1, reached level 19 by June 2025 and level 20 by the end of the campaign.
Premise: a mine, a missing Source and a town trapped in shared dreams led to Lord Cedric's Eightfold, his manipulated champions, and to The Nocturnal Loom, which had planned all along to raise the Harsh and manipulated Cedric to that end. Behind them stood The Harsh, a betrayed god seeking to break the Divine Gate and be worshipped as the world's saviour. The party:
- gathered the Sources;
- descended to the Underdark and the Elemental Planes;
- learned that the moon Zelyr is the Harsh's phylactery, and saw it crack near the end of the campaign.
In April 2025 a new party came to Fort Obsidian to hunt the Eightfold (Return To Fort Obsidian), which is part of this campaign.
Ending: in October 2025 (real time) the party convinced every god to unite against the Harsh (see The New Gods). The last sessions took place inside the Shackle, with each PC in a mirror shard. The Harsh fell. The Divine Gate stayed intact, held by a single Source, and the other Sources are slowly returning to their gods over the course of a century. After the fall of the Panopticon Zenith, the surviving Vigil's Custodians retreated to the Archive of Echoes.
Every night at the table 86 sessions · 45 with notes
Numbered in order of play. Nights marked ≈ are best estimates, because the record of some earlier weeks is uncertain. Faint rows are weeks without a game.
Who turns up when: the sessions × people and places matrix →
- 1 Session 1 Shade Hollow
- 2 Session 2 Played, no notes
- 3 Session 3 Played, no notes
- No game · break (travel)
- 4 Session 4 The shared dreams
- ≈5 ≈ Session 5 Probably played, no notes
- ≈6 ≈ Session 6 Probably played, no notes
- ≈7 ≈ Session 7 The mine and the Source
- ≈8 ≈ Session 8 Jerry's letter
- ≈9 ≈ Session 9 The circlet and the ambush
- No game · holiday break (venue closed)
- No record · holiday break; an off-site game was suggested
- ≈10 ≈ Session 10 The teahouse
- ≈11 ≈ Session 11 Soldiers' letters
- ≈12 ≈ Session 12 The inner sanctum
- ≈13 ≈ Session 13 Rookfall's ministers
- ≈14 ≈ Session 14 Played, no notes
- ≈15 ≈ Session 15 Probably played, no notes
- ≈16 ≈ Session 16 Probably played, no notes
- ≈17 ≈ Session 17 Played, no notes
- ≈18 ≈ Session 18 Probably played, no notes
- ≈19 ≈ Session 19 Probably played, no notes
- ≈20 ≈ Session 20 The memory geas
- ≈21 ≈ Session 21 A book of secrets and loss
- No record · no chat that evening
- ≈22 ≈ Session 22 Played, no notes
- ≈23 ≈ Session 23 Played, no notes
- ≈24 ≈ Session 24 Played, no notes · early finish
- No game · illness
- ≈25 ≈ Session 25 Cedric's garden
- ≈26 ≈ Session 26 Out of the Feywild
- ≈27 ≈ Session 27 Played, no notes
- No record · no chat that evening
- ≈28 ≈ Session 28 Probably played, no notes
- ≈29 ≈ Session 29 Thoren's brother
- One-shot · silly level 5 one-shot
- ≈30 ≈ Session 30 The Inquisitor and the dragon
- No record · players away
- ≈31 ≈ Session 31 The pyramid's hoard
- ≈32 ≈ Session 32 When the gods last walked
- No record · probably a week off
- ≈33 ≈ Session 33 Xinstock and the Plane of Water
- ≈34 ≈ Session 34 Probably played, no notes
- ≈35 ≈ Session 35 The Leviathan
- ≈36 ≈ Session 36 Cedric bottled
- ≈37 ≈ Session 37 Played, no notes
- ≈38 ≈ Session 38 Probably played, no notes
- ≈39 ≈ Session 39 Played, no notes
- ≈40 ≈ Session 40 Played, no notes
- One-shot · Brindlewood Bay, run by a player
- One-shot · Brindlewood Bay (player-run)
- No record
- ≈41 ≈ Session 41 City of Birds and the Plane of Air
- ≈42 ≈ Session 42 Played, no notes
- One-shot · Brindlewood Bay (player-run)
- ≈43 ≈ Session 43 Played, no notes
- ≈44 ≈ Session 44 Played, no notes
- ≈45 ≈ Session 45 Played, no notes
- One-shot · probably Brindlewood Bay (player-run)
- ≈46 ≈ Session 46 The Frog people
- ≈47 ≈ Session 47 Played, no notes
- No game · only one player came
- No game · holiday break
- No game · holiday break
- ≈48 ≈ Session 48 The Pearl
- ≈49 ≈ Session 49 Played, no notes
- ≈50 ≈ Session 50 The bound god
- ≈51 ≈ Session 51 Probably played, no notes
- ≈52 ≈ Session 52 The Eightfold's diary
- ≈53 ≈ Session 53 Played, no notes
- ≈54 ≈ Session 54 Played, no notes
- ≈55 ≈ Session 55 The death of Lord Cedric
- ≈56 ≈ Session 56 The Betrayer's name
- ≈57 ≈ Session 57 The Shadowkiln
- ≈58 ≈ Session 58 The dragon's hoard
- No record · illness
- ≈59 ≈ Session 59 Played, no notes
- ≈60 ≈ Session 60 Played, no notes
- ≈61 ≈ Session 61 To the Sea Rift
- ≈62 ≈ Session 62 The Tap under the sea
- ≈63 ≈ Session 63 The Ransom manse
- ≈64 ≈ Session 64 Played, no notes
- ≈65 ≈ Session 65 The Soul Luxon and the cracked moon
- No game
- No game
- ≈66 ≈ Session 66 Probably played, no notes
- ≈67 ≈ Session 67 Celetrith and the Wild Hunt
- ≈68 ≈ Session 68 Played, no notes
- ≈69 ≈ Session 69 Played, no notes
- ≈70 ≈ Session 70 The Unburned
- ≈71 ≈ Session 71 Played, no notes
- One-shot · no main campaign: two players away
- ≈72 ≈ Session 72 The death of Aniketos
- ≈73 ≈ Session 73 Chained Oblivion
- ≈74 ≈ Session 74 Dreams of the Orb Weaver
- ≈75 ≈ Session 75 Played, no notes
- ≈76 ≈ Session 76 Played, no notes
- ≈77 ≈ Session 77 Played, no notes
- ≈78 ≈ Session 78 Played, no notes
- ≈79 ≈ Session 79 Played, no notes
- ≈80 ≈ Session 80 The trials of the gods
- ≈81 ≈ Session 81 The Harsh in the Shackle
- ≈82 ≈ Session 82 Every god convinced
- No game · break (travel)
- No game · break (travel)
- No game · break (travel)
- No game · break (travel)
- No game · break (travel)
- No game · break (travel)
- No game · waiting until everyone can attend the final sessions
- No game · not everyone available
- No record · a one-shot was offered
- No game
- No record
- No game · holiday break
- No game · holiday break
- ≈83 ≈ Session 83 Mirror shards
- ≈84 ≈ Session 84 The memory portal
- ≈85 ≈ Session 85 The Battle with the Harsh
- ≈86 ≈ Session 86 Epitaphs