The Metropolitan Museum of the Occult
Place Campaign 2A museum in Duskmere
Imported from Scabard, not yet reviewed
A 2-story building, The top floor has a play area for children, is open plan, has a small restaurant/café and some exhibits of "haunted dolls" and
By the ticket booth, there is a sign that reads, DANGER. Some of the exhibitions in this museum are of Occult origin and therefore may contain magics, curses and enchantments. Please do not touch the exhibits, The Metropolitan museum of the occult bears no responsibility for loss of life, .limb or onset of eldritch madness. By entering this museum, you indemnify The museum and the City of Duskmere from any legal repercussions and waive your right to compensation.
In the basement (open in the centre are 2 gates, one to Thanatos and one to limbo, 20 foot across, the portal to thanatos has infernal runes inscribed and has been damaged and destroyed. It has been exploded with arcane magics and chemical explosions. More recent 10 years or so? It talks about its twin that is in the prismatic college
Our resident sea elf might remember that the museum in the early days it was suspected as a source for the undead and so some students from the college and local soldienrs attempted to board up the Museum, when that didn't work they tried to destroy the gate. When that didn't work, they retreated into the college, the gates were overrun shortly after, and the majority of the population was turned or fled
The other portal with runes in gith has a riddle
"Breathe the fire;
Walk the air;
Drink the earth;
Warm your hands at the water. "
If opened, a chaos tentacle will bust through. (let's really up the damage)
it will attempt to pull the party into limbo with grapples.
There is a sign next to it that says do not touch the exhibits.
Also, a glass case with a spell book, the original spell book of Fulminator Alukora.The glass case is not trapped, but the Book certainly is.
Enchanted with an LVL 8 magical glyph, DC 25 to see something is wrong, DC, 25 arcana to detect level of the spell. 15d10 charisma save for half. Thunder damage. deafened for one round
Spellbook contains :
Blight
Feign Death
Harm
Negative Energy Flood
Air Bubble
Kinetic Jaunt
Silvery Barbs
Dream
Summon Undead
Summon Shadow spawn

- Entrance way
- Turnstyle
- Exhibition on Arcane messages and how they have been used throuigh the years to simulate ghosts, poltergheist and other. Known hoaxes and things disproved by paranormal investigation
- Exhibition on the Fey and how they are a myth, some examples of Fey sightings, discussion about how there is no such thing as Faries and they are merely a part of creation myth for some elvish nations.
- An exhibition on Psychic monsters, contains a brain in a jar, believed to have been removed by subterranean monsters. Discusses if the brain or the heart is where the soul resides.Stairs up
- Can see into the basement from here, An observation deck with various enchanted art works, there are several magical artworks here, but they are simple enchantments showing views of various places. One of interest is the foyer of the prismatic college, very much like the bottle. Showing a real time view of just one mechanic creature standing amongst piles of long rotted corpses.
- A Discussion on Druids, and nature magics, curses from the forest and an exhibition with a missing bottle shaped space. Stairs Down
- An exhibition on The dreams of wizards and magical curses affecting dreaming. Speaks about beholders, several dead wizard corpses cover the floor here. talks about how in the next room wizards dreams can become reality" "Arcana DC20" what happens when dead wizards dream?
- A Death Tyrant brought into existence. Doors are sealed around it
- A Collection of Ripley's level obscurities. Claiming to be cursed or otherwise. only ones that are real.
- Bracelet of Rock Magic
- Shield of Missile attraction
- Scimitar of Vengeance
Relations
- Region of
- Duskmere
Connections 4
Connections as a list
- Duskmere · Region of
- The House of the Morning · Region of
- Mount Dawnbreak · Neighbour of
- The House of Vigilance · Region of
Mentioned in 1
Places
Appears in sessions 1
- C2Duskmere