Protocol Sigma
Item Campaign 3Imported from Scabard, not yet reviewed
Protocol Sigma (The Stasis Sphere):
- Detailed Concept: This grenade-like device creates a 20-foot radius field of slowed time upon detonation. Those caught inside experience a drastic slowdown, with their movements and actions becoming sluggish and delayed.
- Operational Elements:
- Activation: The device is activated by a remote signal or timer and can be thrown or placed strategically.
- Dexterity Save: Affected individuals must make a Dexterity saving throw against Jorim's spell save DC to move out of the radius. Failure means they remain in the slowed state, while success allows them to escape the effect.
- Duration and Effect: The field lasts for a short period, typically a few crucial rounds in combat. While in the field, individuals find their speed reduced, reactions delayed, and spells or attacks taking longer to execute.
- Usage: Due to its powerful effect and the cost of its components, Protocol Sigma is used sparingly, reserved for critical encounters or to protect high-value assets.
- In-Game Impact: Encountering a Stasis Sphere can dramatically alter the course of a battle, forcing the party to rethink their strategy and work around the hindrance or find a way to counter it quickly.
Also known as Protocol Sigma Stasis Sphere.
Relations
- Made by
- Jorim The Tinkerer
Connections 8
Connections as a list
- Jorim The Tinkerer · Made
- Protocol Kappa · Made
- Protocol Beta · Made
- Protocol Delta · Made
- The Eightfold · mentions
- The Mistveil Pavilion · Leads, Branch of
- The Vigils Custodians · Enemy of
- Forward Command Feywild · mentions