Eavaros Codex

Return to Vistas Landing

Event Campaign 2 · After Skyfire

Returning with the chest and the tuning fork.

Things that must happen

  1. Chest gets handed over.

  2. Chest is locked in the vault in Karkos

  3. The Queen has access via her bracelet, the bracelet, bites into her skin slightly , she will explain it is very difficult to remove.

  4. Guard is increased on the vault.

  5. Master long hand and The Vicera, start setting that up. romance

  6. Party has a few days to plan while the Request for an adventuring party goes out to the Harvest,

  7. Luveric explains that she has been training for this for 10 years.

  8. Options for people who might like to venture to Dis:

a. Masterson. Felicity may not like this.

b. The Luveric.

c. Headmaster Ib.

d. The Vicera.

e. Rosabell Hollowpot, Halfling ranger,

f. Baltoris Lisixar, Firbolg Barbarian

  1. Exposition on Dis and God street

  2. Queen is assassinated. Potentially resurrected. ?

  3. Kenway will try to take the Bracelet which is difficult to remove, will take 10 rounds otherwise he will attempt to dimension door into the vault. If surprised he may attempt to sever teh arm at the elbow.

The Price

The Queen will explain that They truly believe that somewhere on God street, a fiend that goes by the moniker "The King in yellow" holds a contract, that is preventing Karkos from re-entering the cycle of life and death. He years for the next cycle and has been denied it for hundreds of years.

Dis

The air is extremely hot and distorts with the heat as smoke rises from the streets themselves, with the occasional ash or ember drifting through the air.

Most of the buildings are built out of dark stone, climbing for many stories. The architecture is hooked to the corner as the monolithic deep reds, blacks, and grays, nothing belies an exterior that would seem to be welcoming to a traveling pack of people. At the center, visible everywhere in the city, is the Iron Tower, an impossibly colossal and unreachable tower of black iron and lead that stretches for hundreds of miles into the sky before vanishing into the dark, clouded expanse. The Iron Tower is the throne of the archdevil Dispater and stands ever-vigilant over his Iron City of Dis.

God Street

On a winding lane on the city's bleak industrial outskirts lies God Street, home to a panoply of nascent, would-be, and has-been deities of hell. Throughout the Material Plane, mortals of all stripes are continually finding new entities to worship. Some are heroes or ancestors around whom great myths have sprung up; others are the imaginary objects of faux faiths that nonetheless attract sincere worship.

Whenever a certain critical mass of devotional energy attaches itself to one of these entities, a new deity is created. If the object of worship is a previously living creature, its soul is retrieved from its prison or devil form and infused into a new divine body. If it is a fictional being, it simply coalesces into ineffable life. Either way, the new deity appears on God Street, usually in a small iron plaza bounded with faceless statues called the Borning Ring. Blazing with divine knowledge, the new deity quickly sets out to rip holes in the malleable fabric of Dis's reality, constructing temples, shrines, fortresses, and temples to its new magnificence.

Until a deity has achieved the eminence of a Set or Sekolah by gaining worshipers on dozens of worlds, it is likely to while away its time here, scheming for future greatness. Thus, no matter how mighty a given deity might be on a single world, it likely resides somewhere on God Street.

Each deity's realm appears on the outside as a single structure of immense size. Uncountable numbers of these improbably large and outlandish temples abut one another down God Street's seemingly infinite length. Some resemble giant statues; others appear as dark, titanic cathedrals. A few are more exotic still, appearing as vortices of gnawing light or hideous, devouring faces.

On the inside, a God Street realm might manifest as the interior of a building, or it can seem like a tiny, bounded universe unto itself. Lesser deities are rarely able to create the illusion of infinite space, so walls, seams, and boundary markers are always visible somewhere.

From any vantage point, God Street seems to stretch to infinity to both the right and the left, and no streets cross it. Thus, no one can find God Street by seeking it out. Although its deities can will worshipers directly into their miniature realms, only divine casters can successfully blunder onto this divine laneway. Any successful seeker who is looking for a particular deity arrives at that godling's doorstep; others appear in what seems to be the middle of the street, in front of a random deity's temple.

King in Yellows Domain

a crackling cubic infinitum,non-euclidian geometry of stone and tentacle, fractal spires and roads of black void extend in seemingly impossible directions around you. in mirrored surfaces in every window and every puddle, a yellow cloaked face hidden in shadow, features imperceptible can be seen. Like a tapestry of uncanny patters, when you think you have discerned a pattern, your eyes adjust and minacious visages or demonic origin fill your vision.

All of that that is meerly trick of the eye Close inspection show that the seemingly endless eldritch expanse is meerly an illusion and easily dispelled.

A small 1 foot tall king in yellow, tentacled, feet and yellow cloak stand s in a small stone room.

In campaign 2

This prep page was for the party's return in late 1034 (real date October 2022). Master Longhand afterwards ran the Bragglands' embassy at Vistas Landing.

Connections 19

Return to Vistas LandingVistas LandingThe Reagent Ba…The Palace of…The Woodsman's…BragglandsBraggumXosomasauxLuktowThe Iron City of DisThe Nine HellsKarkosSaratanThe QueenThe Material PlaneThe Chest Of Great…SAMGod StreetMaster LonghandScribble
Typed relations are solid, body mentions dashed; the outer ring is two steps away. See it in the full graph →
Connections as a list

Mentioned in 2

↑↓ choose · Enter open · Esc close · Full-text search