The Khevasa Wildlands
Place Campaign 2Campaign 4A loosely knit nation of wild men, ogres, and other beastmen.
The Khevasa Wildlands (also the Khevasa Wild Lands) are a loosely knit nation of wild men, ogres and beastfolk, mostly jungle, north of Sandwater Slough. Their de facto capital, Wildharbour, is reachable mostly by sea, and inland travel is slow and dangerous. A mystic conclave of ogres oversees the region, and some say rules it. Contact with the conclave is rare and deliberate.
- Campaign 2 (1034 PC): the party's first sessions brought them into conflict, and then a ceasefire, with the ogres of Agrot, who called them "invaders". They promised to return on 20 Midyear. In Wildharbour they won Agrot back his throne in the arena against Glix and Glux.
- Campaign 4: Taz'Or Ka comes from the Tazor tribe on the River Or in the Khevasa jungles, and Rainclaw Foundwhiskers was born in the Wild Lands. Pressing marks in bone is a Wildlands practice.
Also known as Khevasa, Khevasa Wild Lands, The Khevasa Wild Lands, Khevasa Wildlands.
Relations
- Neighbour of
- Sandwater Slough
- Region of
- Eavaros
- Subregions
- Ogre Home
Connections 20
Connections as a list
- Sandwater Slough · Neighbour of
- The Northern District · Region of
- Baron Sharid · Member of
- Rillachor · Located in
- River Or · Region of
- Eavaros · Region of
- The Xinsi Empire · Region of
- Zelyr · Orbits
- The Dragontooth Mountains · Region of
- Ogre Home · Region of
- Rainclaw Foundwhiskers · mentions
- Lornik Bale · Ally of
- Crumb Seeker · Companion of
- The Whiskerbond · Leads
- Wildharbour · mentions
- Taz'Or Ka · mentions
- The Carrion Watcher · Owns, Owned by
- Brother Oils · Employs
- Agrot · mentions
- The Arena · Took part in