Eavaros Codex

The Panopticon Zenith

Place Campaign 3 · The Twilight Anarchy

The Headquarters of the Vigils Custodians

In January 2024 the party found the Panopticon's drow soldiers, including Brother Thaladrin (whom Kael Sunstrike knew) and Brothers Turvin and Troff, holding a female bugbear with mechanical limbs who had carried out a bombing in Rookfall, captured with two more explosive devices.

The Panopticon later fell, and the Vigil's Custodians who were left retreated to The Archive of Echoes.

Scabard notes

The Panopticon Zenith stands as a testament to elvish craftsmanship and arcane majesty. Towering over the city of Rookfall, its base is sturdy and elegant, with sweeping curves and delicate filigree typical of elvish architecture. As the structure ascends, it transitions into a breathtaking, oversized observation deck, seemingly floating in the sky. Adorned with lush gardens and intricate carvings, the top of the Panopticon emits soft glowing lights, creating a serene and enchanting aura. This magical edifice serves as the headquarters of the Vigils custodians, where knights, clerics, and scholars gather to train, study, and strategize under the watchful eye of the High Cantor.

Subterranean Basement - Vault of Secrets:

  • Purpose: Secure storage for dangerous artefacts and forbidden texts, with a special section for the most volatile magic items.
  • Features: Enchanted shelves that adjust their size, a binding circle for containing magical forces, and a secret passage for discreet access.

1st Floor - Entrance & Training Yards:

  • Purpose: Welcoming area and primary space for physical training and martial drills.
  • Features: A grand foyer with elvish art, open courtyards for combat practice, and a small shrine to the all seeing for blessings before training.

2nd Floor - Living Quarters & Commons:

  • Purpose: Residential area for members and a communal space for relaxation and socialisation.
  • Features: Comfortable chambers with elvish designs, a large dining hall with a magical hearth, and communal lounges for rest and conversation.

3rd Floor - Library & Study Halls:

  • Purpose: Central hub for learning, research, and the study of magic and strategy.
  • Features: Expansive shelves with ancient tomes, private study nooks with magical light, and a central table for group discussions and planning.

4th Floor - Offices & Strategic Chambers:

  • Purpose: Administrative centre for the order's leaders and a place for strategic planning.
  • Features: Offices for senior members, a situation room with a magical map of the region, and smaller chambers for private meetings and counsel.

5th Floor - Sanctum & High Cantor's Quarters:

  • Purpose: Private residence of the High Cantor and a sacred space for high rituals and important ceremonies.
  • Features: Luxurious living space with elvish artefacts, a private altar to the all seeing, and a balcony overlooking the training yards for public addresses.

6th Floor - Observation Deck & Enchanted Gardens:

  • Purpose: A place for vigilance, meditation, and connection with the divine and arcane forces.
  • Features: A panoramic view of Rookfall and beyond, lush gardens with magical flora, and secluded spots for meditation and magical communion.

Residents in the Panopticon:

  • Brother Tharivol (drow, paladin): Protector of the sacred grounds, known for his unwavering dedication and martial prowess.
  • Sister Lilly (human, warlock): Keeper of forbidden knowledge, her pact with an otherworldly patron grants her insights into the mystical.
  • Archivist Gellion (elf, sorcerer): Guardian of the arcane library, he wields his power to protect and preserve the vast collection of texts.
  • Cantor Aelar (elf, cleric): Liaison to allied institutions, his diplomatic skills are as sharp as his faith.
  • Brother Tervin (human, paladin): Master trainer of the order's new recruits, embodying honour and discipline.
  • Brother Jorlan (drow, monk): A silent sentinel, his martial arts skills are matched only by his spiritual depth.
  • Sister Nerin (elf, sorcerer): A prodigy in documenting the mystical, her writings are essential to the order's knowledge.
  • Man At Arms Mirena (human, fighter): Overseer of security, her tactical acumen ensures the Panopticon's safety.
  • Brother Trok (half-orc, monk): Once a fierce warrior, now a tranquil spirit, guiding others on the path of inner peace and physical mastery.
  • Cantor Faelar (elf, cleric): Healer and spiritual guide, his presence is a comfort to all within the tower.
  • Brother Darren (human, monk): Keeper of secrets, his quiet demeanour hides a keen intellect and understanding of the cosmic.
  • Sister Thirin (drow, sorcerer): Seer of futures, his divinations are crucial to the order's strategies.
  • Archivist Eilistraee (elf, wizard): Steward of knowledge, her wisdom ensures the library's treasures are well-kept.
  • Brother Baelnorn (drow, paladin): A roving defender, his tales of valour inspire all members of the order.
  • Cantor Serin (human, warlock): Delver into the depths of magic, she handles the artefacts that others dare not touch.
  • Archivist Vaelis (elf, cleric): A devoted servant, his potential is as vast as his faith.
  • Brother Orin (human, paladin): A steadfast guardian, his resolve is as strong as the tower itself.
  • Cantor Miriel (drow, wizard): Elder and advisor, her counsel has guided the High Cantor for decades.
  • Brother Gribzak (goblin, rogue): An unconventional member, his unique skills and perspective are invaluable.

Relations

Headquarters of
The Vigils Custodians
Region of
Rookfall
Employs
Archivist Eilistraee

Connections 20

The Panopticon ZenithRookfallThe DottenlandThe Veil of Le…FogstepsThe Vigils Custodia…The All SeeingThe EightfoldThe Nocturnal…Archivist VaelisBrother TervinBrother TharivolCantor FaelarMan At Arms MirenaArchivist EilistraeeArchivist GellionBrother BaelnornBrother DarrenBrother GribzakBrother JorlanBrother Trok
Typed relations are solid, body mentions dashed; the outer ring is two steps away. See it in the full graph →
Connections as a list

Mentioned in 27

Appears in sessions 1

  1. C3The inner sanctum

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